MCX SYNC
Required Music Styles
The following music styles are what is required at the moment. Have a listen to the examples under each heading, If you feel you can produce similar styles then send them to us for review.
This list will be updated as new styles are required.
Games Music
Travel Music
How it works
Before we get to all the good stuff a word of advice.
For a creative in this field, choosing music for media is a tough job. But we can do things that make their lives easier and give us as composers an advantage. Some simple things to ask yourself:
1. Has my piece been recorded to a professional level? A good way to measure this is play your track up against some of the music in the examples. It's tough, but it will give you a reality check before you get disappointed that it was either rejected or passed over time and time again by the creatives looking for music. If you can get your track professionally mixed and/or mastered to give you more of an edge then do that.
2. Is my music suitable? Now this is a hard one because no one really knows right? You might have a song with the perfect lyrics that fit an on screen scenario, or maybe your track sits under an emotional scene beautifully. Who knows! But in any case it shouldn't be overly busy or hard to listen too. Also ask yourself what emotions does it convey? Does it sit well under dialog? Media music is also about heightening a visual experience, so could your music do that? If so, what does it do?
3. Quality: Any tracks that have badly played sampled strings or any VST instruments that have not been played to sound like the real thing will be rejected.
Submit your music
-
You must be a Modern Classical X distribution customer.
-
Your track will go through an approval process first.